Color and brightness seen by human eye are affected by color and
brightness around it, so a picture a painter wrote have to be recorded
the such effects.
Main difference between a picture and a photo seem to be this point.
To add such effects to our works, this plugin was created.
Before using this plugin, the image have to be processed by 3GKAddPrincipal
with 1mapset="2 map_28 and map_28_abst(recommended)"and
4GKIMerge with 1napset="0 map_28(strongly recommended)".
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p1[1 map set](mode): selects the type of map set
[1map set]=0 imp_map_set ->
from map, map_28, unifymap_28_merged,
creates map_28_imp, map_28_merged_imp, unifymap_28_merged_imp.
[1map set]=1 imp-map-set from map_28_alt
->
from map, map_28_alt(created by 3GKAddPrincipal with p1=3),
map_28_merged, unifymap_28_merged,
creates map_28_imp, map_28_merged_imp, map_28_merged_imp, unifymap_28_merged_imp
[1map set]=2 abst_map_set‚Ìì¬ ->
from map, map_28_abst(use only texture data), map_28_merged,
unifymap_28_merged,
creates map_28_abst, map_28_merged_abst, unifymap_28_merged_abst
[1map set]=3 abst-map-set from map_28_alt
->
from map, map_28_alt(created by 3GKAddPrincipal with p1=5),
map_28_merged, unifymap_28_merged,
creates map_28_abst, map_28_merged_abst, map_28_merged_abst, unifymap_28_merged_abst
p2[2 Compensation of L*](L): the value of compensation about
L*
[2 Compensation of L*]=integer->
When this value is raised, the contrast becomes large.
p3[3 Ranges of randomness of a* and b*](ab): indicates ranges
of ranmomness of a* and b*.
[3 Ranges of randomness of a* and b*]=integer->
When this value is raised, the range becomes wide.
p4[4 Threshold 1](thresh):
[4 Threshold 1]=integer->
p5[5 Threshold 2](thresh2):
[5 Threshold 2]=integer->
p6[6 Number of Segments](nabno):
[6 Number of Segments]=integer->
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